RE: Papert, S (1980) Does Easy Do It? Children, Games, and Learning
Referring to Masako’s Post, Masako, I agree with you. Games are good way to get the attention of the children and to engage them into learning. So the Game designers need to be very careful in how well they design the game to achieve an outcome of the syllabus and at the same time make it more entertaining. I think the trouble with the students is they get carried away with too mush fun and they totally miss the point. I quite agree with you that the educators should help student’s know how there classroom knowledge is linked to real world. What Papert saying was that to allow the students to design their own games which will make them think how the mathematics works, instead of just playing a game designed by someone else?